Game Theory
Econ 3208
Menu
Lectures
Topic 1
Topic 2
Topic 3
Topic 4
Topic 5
Topic 6
Topic 7
Topic 8
Materials
Games
Home
Self Test
Incentive Pay
Shimadzu, a manufacturer of precise scientific instruments, relies heavily on the efforts of its local salespeople. Selling an instrument requires either luck, high effort, or some combination of the two. A salesperson who chooses to work hard has a 40 percent chance of selling an instrument in a given year while a salesperson who chooses to slack off has a 20 percent chance. Practically no one manages to sell more than one instrument in a single year. Contracts for salespeople are designed on a year-by-year basis. Sales staff members do not mind risk; they choose employers based only on expected wage and the disutility of effort. Disutility of effort is equivalent to $20,000 per year if they work hard and $0 if they slack off. Even if a salesperson slacks off, he or she requires an average salary of at least $50,000 not to seek alternate employment. Thus, the relevant data are:
Effort Level
Chance of success
Cost
High Effort
0.4
20,000 + 50,000
Slack Effort
0.2
50,000
Question 1.
What is the optimal compensation scheme if Shimadzu only wants slack effort?
f = 20,000, b = 0
f = 50,000, b = 0
f = 70,000, b = 0
f = 125,000, b = 0
f = 250,000, b = 0
f = 0, b = 50,000
f = 0, b = 70,000
f = 0, b = 100,000
f = 0, b = 125,000
Question 2.
What range of bonuses will achieve high effort?
b ≥ 20,000
b ≥ 50,000
b ≥ 70,000
b ≥ 100,000
b ≥ 125,000
b ≥ 250,000
Question 3.
What is the optimal compensation scheme if Shimadzu wants high effort?
b = 20,000, f = 50,000
b = 50,000, f = 50,000
b = 50,000, f = 250,000
b = 100,000, f = -50,000
b = 100,000, f = 30,000
b = 250,000, f = -30,000
Question 4.
If Shimadzu receives a profit of $300,000 from each sale, what is its expected profit from inducing slack effort?
10,000
50,000
100,000
180,000
250,000
Question 5.
If Shimadzu receives a profit of $300,000 from each sale, what is its expected profit from inducing high effort?
10,000
50,000
100,000
180,000
250,000
A firm is trying to entice several of its managers to put in high effort by providing a bonus if their divisions' profits grow by 10 percent. Each manager has a cost of both routine and high effort, and estimates the chance of achieving the profit required for a bonus for each effort level. For each manager below, calculate the minimum bonus required to entice high effort.
Question 6.
Manager A
Effort Level
Chance of success
Cost of effort
High Effort
0.6
300,000
Routine Effort
0.5
260,000
What is the minimum bonus that will entice high effort?
40,000
260,000
300,000
400,000
520,000
60,000
100,000
0
Question 7.
Manager B
Effort Level
Chance of success
Cost of effort
High Effort
0.6
100,000
Routine Effort
0.5
60,000
What is the minimum bonus that will entice high effort?
40,000
260,000
300,000
400,000
520,000
60,000
100,000
0
Question 8.
Manager C
Effort Level
Chance of success
Cost of effort
High Effort
0.9
100,000
Routine Effort
0.5
60,000
What is the minimum bonus that will entice high effort?
40,000
260,000
300,000
400,000
520,000
60,000
100,000
0
Question 9.
Manager D
Effort Level
Chance of success
Cost of effort
High Effort
0.9
180,000
Routine Effort
0.5
20,000
What is the minimum bonus that will entice high effort?
40,000
260,000
300,000
400,000
520,000
60,000
100,000
0
Question 10.
Manager E
Effort Level
Chance of success
Cost of effort
High Effort
0.9
180,000
Routine Effort
0.8
128,000
What is the minimum bonus that will entice high effort?
40,000
260,000
300,000
400,000
520,000
60,000
100,000
0